Principia 1.5.1 Released!

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Principia 1.5.1 Released!

Postby sdac » 02 Oct 2014, 21:27

Principia 1.5.1 has been pushed out for Android and PC. Here is the (partial) list of changes.

1.5.1
* Graphics improvements
+ Added King's Crown
+ Added Dummy Head
+ Added Stone head decoration
+ Added Jester Hat
+ Added Wood sword
+ Added Hammer
+ Added Simple Axe
+ Added Witch hat
+ Added Chainsaw
+ Added Spiked Club
+ Added Steel Sword
+ Added Baseball bat
+ Added Spear
+ Added War axe
+ Added Pixel sword
+ Added Hard hat
+ Added Serpent sword
+ Added Pioneer robot front and back
+ Added Viking Helmet
+ Added Pickaxe
+ New enemy: Mini Spikebot
* Updated conical hat texture
* Bugfix: proximity sensor sometimes did not detect anything
+ Added ground plant decorations
* Improved SFX Emitter.
NOTE: Upgrading old levels with SFX Emitters will make it play other sounds.
* Other bugfixes
* Holding down shift will stop the player-controlled creature from turning around when aiming.
* Fixed hat positioning :)
* Probability of custom equipment on enemy robots in adventure mode is now higher.
* Oils can be consumed with the E key on PC or by tapping them on mobile devices

IMPORTANT: If you want to upgrade an old level to 1.5.1, make sure that level does NOT have chunked level loading enabled. Disable chunked level loading before you click the "Upgrade level version" button.

Still no iOS update unfortunately, we're sorry for the delay, stay tuned!
sdac
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Posts: 244
Joined: 03 Aug 2012, 16:21
Location: Sweden

Re: Principia 1.5.1 Released!

Postby RasmusOlle » 03 Oct 2014, 14:15

sdac wrote:Principia 1.5.1 has been pushed out for Android and PC. Here is the (partial) list of changes.

1.5.1
* Graphics improvements
+ Added King's Crown
+ Added Dummy Head
+ Added Stone head decoration
+ Added Jester Hat
+ Added Wood sword
+ Added Hammer
+ Added Simple Axe
+ Added Witch hat
+ Added Chainsaw
+ Added Spiked Club
+ Added Steel Sword
+ Added Baseball bat
+ Added Spear
+ Added War axe
+ Added Pixel sword
+ Added Hard hat
+ Added Serpent sword
+ Added Pioneer robot front and back
+ Added Viking Helmet
+ Added Pickaxe
+ New enemy: Mini Spikebot
* Updated conical hat texture
* Bugfix: proximity sensor sometimes did not detect anything
+ Added ground plant decorations
* Improved SFX Emitter.
NOTE: Upgrading old levels with SFX Emitters will make it play other sounds.
* Other bugfixes
* Holding down shift will stop the player-controlled creature from turning around when aiming.
* Fixed hat positioning :)
* Probability of custom equipment on enemy robots in adventure mode is now higher.
* Oils can be consumed with the E key on PC or by tapping them on mobile devices

IMPORTANT: If you want to upgrade an old level to 1.5.1, make sure that level does NOT have chunked level loading enabled. Disable chunked level loading before you click the "Upgrade level version" button.

Still no iOS update unfortunately, we're sorry for the delay, stay tuned!

but, packages? they was planned for 1.5.1, why are it not in the changelog?

EDIT: it stands "partial" does that mean packages IS implented?
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Posts: 236
Joined: 24 Dec 2013, 18:06
Location: Sweden

Re: Principia 1.5.1 Released!

Postby ghost » 05 May 2015, 04:54

Hey ......uh ...... Can you add some cool stuff like :signal detonated Bombs or ability to chchange the transmitters frequency or rotor motors and etc .....?
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Posts: 1
Joined: 27 Apr 2015, 17:37


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